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Delve Into The Dungeon

ROLE

Developer, Designer

DESCRIPTION

Delve into the dungeon is a board game created for the course "Game Design Methdology", is a board game prototype implemented with rouge-like mechanisms for 4 players, it is about team decision making and battle, the players need to reach the boss by going through unknown nodes on the board to win the game.

YEAR

2022

GENRE

Dungeon Crawler

PLATFORM

Board Game

Description of this project

Date: May 2022

Platform: board game

Type: Rouge-like, adventure, card game

Role: Designer

Delve Into the Dungeon is a board game finished with Casey Viezel in the Game Design Methodology class in Rutgers University. This board game is a board game version of Slay the Spires, with many modifications to make it suitable for playing on a table. This game requires 4 players to make decisions and fight the boss at the end of the dungeon. Each player has a unique character card with unique stats and skills, the decision they make during the exploration will lead them to randomly generated events.

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