Delve Into The Dungeon
ROLE
Developer, Designer
DESCRIPTION
Delve into the dungeon is a board game created for the course "Game Design Methdology", is a board game prototype implemented with rouge-like mechanisms for 4 players, it is about team decision making and battle, the players need to reach the boss by going through unknown nodes on the board to win the game.
YEAR
2022
GENRE
Dungeon Crawler
PLATFORM
Board Game


Description of this project
Date: May 2022
Platform: board game
Type: Rouge-like, adventure, card game
Role: Designer
Delve Into the Dungeon is a board game finished with Casey Viezel in the Game Design Methodology class in Rutgers University. This board game is a board game version of Slay the Spires, with many modifications to make it suitable for playing on a table. This game requires 4 players to make decisions and fight the boss at the end of the dungeon. Each player has a unique character card with unique stats and skills, the decision they make during the exploration will lead them to randomly generated events.